For Image Targets, use images containing distinct shapes with complex outlines. They are images you manually register with the application, and act as triggers that display virtual content. Image Targets are a specific type of marker used in Marker-based tracking. The simplest and most common type of marker in game applications is an Image Target. Marker-based tracking can use a variety of different marker types, including QR codes, physical reflective markers, Image Targets and 2D tags. When your device’s camera recognizes these markers in the real world (while running an AR or MR application), this triggers the display of virtual content over the world position of the marker in the camera view. In AR or MR, markers are images or objects registered with the application which act as information triggers in your application. Among these concepts are forms of tracking and marker types commonly used in Vuforia applications. Important conceptsīefore learning more about Vuforia and its supported features, you need to understand a number of important concepts. See in Glossary/MR games and applications built in Unity with Vuforia. You can use any device with a camera to test AR Augmented Reality (AR) uses computer graphics or video composited on top of a live video feed to augment the view and create interaction with real and virtual objects. See the Vuforia API reference for more information about classes, properties and functions used in the SDK. See the Vuforia page on Devices for a full list of supported devices. More info See in Glossary (such as the Gear VR). The output is either drawn to the screen or captured as a texture. Vuforia supports many third-party devices (such as AR/MR glasses), and VR devices with back-facing cameras A component which creates an image of a particular viewpoint in your scene. More info See in Glossary, with several useful examples demonstrating the most important features of the platform. Offers a wide variety of assets, from textures, models and animations to whole Project examples, tutorials and Editor extensions. A Vuforia AR+VR samples package is available on the Unity Asset Store A growing library of free and commercial assets created by Unity and members of the community. More info See in Glossary using a drag-and-drop authoring workflow. Unity’s integration of Vuforia allows you to create vision apps and games for Android and iOS Apple’s mobile operating system. To understand our future trajectory, refer to the AR/VR product roadmap.Vuforia is a cross-platform Augmented Reality (AR) and Mixed Reality (MR) application development platform, with robust tracking and performance on a variety of hardware (including mobile devices and mixed reality Head Mounted Displays (HMD) such as the Microsoft HoloLens). We’re on a mission to provide the best development platform for creating AR/ VR Virtual Reality More info See in Glossary experiences that distribute seamlessly to your target platforms. Reach out and connect with our developer community in Unity’s AR forum. To learn more about Unity’s full suite of AR platforms, watch What’s new in AR Foundation. The following samples are available for the AR feature set. The AR feature set contains the following packages: To configure your Unity Project for AR, see Project Setup. AR Foundation Samples GitHub repository. To get started with AR Foundation and add AR features to your project, see: Unity directly supports the following AR platforms:įor more information on how to start developing applications for these platforms in Unity, see the documentation in the list above. Unity’s AR feature set pre-installs the correct packages needed for AR development. More info See in Glossary provides a starting point for augmented reality development, spanning from head-mounted displays to mobile. You can manage feature sets directly in Unity’s Package Manager. Unity’s AR feature set A feature set is a collection of related packages that you can use to achieve specific results in the Unity Editor. More info See in Glossary experiences that intelligently interact with the real world. Unity provides powerful AR Augmented Reality More info See in Glossary tools to create rich, deeply engaging augmented reality Augmented Reality (AR) uses computer graphics or video composited on top of a live video feed to augment the view and create interaction with real and virtual objects.
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